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1761. NOS Fix: Cap hardeners - in Player Features and Ideas Discussion [original thread]
Why high slot modules? If I'm going to use a high slot for handling enemy nos, I'll just use a nos. How about a nos feedback module that comes in three sizes, occupies a high slot and prevents you from being nossed and neutralizes an amount of th...
- by Reggie Stoneloader - at 2007.02.01 03:13:00
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1762. Change the mining barges - in Player Features and Ideas Discussion [original thread]
Originally by: Nariana Verex Originally by: Gno Chalynn I do like the T2 ninja miner. Actually I was thinking it being a replacement for the Covetor, and the Retriever gains the old statistics of the Covetor, while that little...
- by Reggie Stoneloader - at 2007.02.01 00:21:00
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1763. No CareBears in 0.0 - in Player Features and Ideas Discussion [original thread]
Edited by: Reggie Stoneloader on 01/02/2007 00:16:01 Originally by: Nim9i5 Originally by: Reggie Stoneloader If it's a fight you want, go to deep 0.0 where there are no NPC stations... 0.0 in my mind is still not a true 0.0, ...
- by Reggie Stoneloader - at 2007.02.01 00:18:00
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1764. Change the mining barges - in Player Features and Ideas Discussion [original thread]
A ninja miner, with one strip miner, a 5000m^3 hold and a cloaking bonus, would rule. I just got Barge V for a Covetor, but I would like to see it reduces to IV as well. You're absolutely right that the distribution of ship unlocks on the skill p...
- by Reggie Stoneloader - at 2007.02.01 00:04:00
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1765. A second Destroyer - in Player Features and Ideas Discussion [original thread]
Yeah, a Destroyer with frigate-level offensive power and cruiser-level defensive power would be nice. For the Caldari one, for instance, give it four high slots, four missile hardpoints, the HP of a cruiser, the bonuses of a Drake, four medium slo...
- by Reggie Stoneloader - at 2007.01.31 23:58:00
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1766. Make the Nighthawk model a Black Drake (poll) - in Player Features and Ideas Discussion [original thread]
B. It would change the production tree to require a Drake, so the guys who build them would need a whole new researched BPO. I don't like the T2 lottery, but suddenly changing the main ingredient in something that's already tough to build is mean.
- by Reggie Stoneloader - at 2007.01.31 23:51:00
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1767. You go right through them ? - in Player Features and Ideas Discussion [original thread]
I'm here to help.
- by Reggie Stoneloader - at 2007.01.31 06:39:00
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1768. New Ship Class: Yacht - in Player Features and Ideas Discussion [original thread]
That's just too much Yacht. A frigate-sized yacht would be a lot of yacht, and a destroyer-sized yacht would be the size of a cruise ship. Cruiser-class yachts would be insane, five Titanics strapped together. What would the interior look like? S...
- by Reggie Stoneloader - at 2007.01.31 06:25:00
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1769. EveMail WebMail :-D - in Player Features and Ideas Discussion [original thread]
Maybe to read it, but not to send. It would open the floodgates for spammers and scammers to write macros that don't violate the EULA by interacting with the client, but jam mailboxes with garbage.
- by Reggie Stoneloader - at 2007.01.31 06:16:00
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1770. Right click " Aline to " to help wile lagging. - in Player Features and Ideas Discussion [original thread]
Originally by: Goumindong The simple solution is to just allow "approach" for objects off grid. That's exactly right. SOmeone suggests this every time it comes up, and if nobody has by the time I enter the conversation, I usually do. It'...
- by Reggie Stoneloader - at 2007.01.31 06:15:00
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1771. You go right through them ? - in Player Features and Ideas Discussion [original thread]
It's a foldspace warp, compressing distances, but only for your ship. The implants in your head interface with your on-board computer to approximate the sense of moving by projecting images of the celestial bodies into your occipetal lobe. Realis...
- by Reggie Stoneloader - at 2007.01.31 06:07:00
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1772. Casinos - in Player Features and Ideas Discussion [original thread]
There's a search feature, and there have been one bajillion casino/gambling threads at a rate of one per day between this sub-forum and General Discussion. I have bad luck with search, so I won't give you a real hard time, but if you get lacklust...
- by Reggie Stoneloader - at 2007.01.31 06:01:00
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1773. Scientific/Graphing Calculator - in Player Features and Ideas Discussion [original thread]
Originally by: Dapanman1 Then again I could be the only one who has ever had a need for this... No, you wouldn't. I have spent many hours using EvE, Excel and a TI-85 in conjunction. I've seen corps list a headset, VoIP software and a sc...
- by Reggie Stoneloader - at 2007.01.31 05:59:00
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1774. why do some drones instantly now go the the ship when logging?? - in Player Features and Ideas Discussion [original thread]
I'd say it's because fighters are warp capable and normal drones are not.
- by Reggie Stoneloader - at 2007.01.30 18:00:00
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1775. Right click " Aline to " to help wile lagging. - in Player Features and Ideas Discussion [original thread]
Originally by: Nariana Verex While in a fleet there -is- an option to Align Gang to Target. So why don't we have one for personal use? Wait, there is? The broadcast just puts a little icon on the target. I thought this was a request for ...
- by Reggie Stoneloader - at 2007.01.30 17:59:00
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1776. Idea about the ECM situation. I know you tried to fix it, but... - in Player Features and Ideas Discussion [original thread]
I think a huge buff to ECM ships is the easiest solution. Blackbirds and Scorpions already scream "Primary Me!" in gang fights, they may as well live up to their reputations. A Blackbird with 5 ECM on it should be a huge pain in the neck for the ...
- by Reggie Stoneloader - at 2007.01.29 17:06:00
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1777. What u playing at? - in Player Features and Ideas Discussion [original thread]
Nah, that would make mining an elite profession. You'd need infrastructure and teamwork just to cut a single asteroid, not to mention a half-million SP to get into a belt. Mining is a newbie profession, like level 1 missions and Tech 1 industry. ...
- by Reggie Stoneloader - at 2007.01.29 17:00:00
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1778. Gang Cloak, T2 BS - in Player Features and Ideas Discussion [original thread]
That would be neat, I think. Put it as a third tier in the Recon tree, and let them cloak all ships within 10km of them with a module that renders them totally stationary, like a cyno generator or siege module. That's a good way to hide your mate...
- by Reggie Stoneloader - at 2007.01.29 16:55:00
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1779. No CareBears in 0.0 - in Player Features and Ideas Discussion [original thread]
Nim, how do you make your money in EvE? About 5% of the population has the resources and SP to actually fight for a living outside of doing missions. Excluding melting loot, drone deadspaces and the odd lucky exploration zone, all megacyte in EvE...
- by Reggie Stoneloader - at 2007.01.29 16:53:00
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1780. Warp Travel RUINS this game - honestly. - in Player Features and Ideas Discussion [original thread]
For one week, warp to everything at 70km instead of 0km and only issue the dock or jump command when you've manually aligned for it. After that week, post back here with your opinion of the idea. Make sure you spend some time in a hauler or a batt...
- by Reggie Stoneloader - at 2007.01.29 01:27:00
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